A habit tracker for people who like RPGs

Make a game of keeping your habits.

Read a chapter, go for a walk, or finally do those stretches. Tick off your habits in Torchkeep to earn experience, grow your campfire and explore the world beyond it.

Get it on Google Play

Out now on Android · iOS coming soon · Try the demo here, no account needed

The Torchkeep campfire: a hand-drawn fire burning on a stack of logs, throwing sparks upward.

Your campfire grows as you keep your habits.

  1. Choose a habit

    Start with something you can fit into your day.

  2. Build a routine

    Group habits you want to do together into a Ritual.

  3. Track your progress

    Completing habits earns XP and moves you along the Journey.

Put your morning routine in one place.

Torchkeep calls each habit a Rune. Group a few into a Ritual and attach it to something you already do, such as making coffee. Then you have a checklist ready when you need it. Try the example here by ticking off the habits to grow your fire and earn a chest.

TodayYour hero
Hero health100 / 100 HP
100 / 100

Morning Ritual

After I pour my morning coffee

Ritual Chest

Your Ritual is complete. Open your chest.

Demo progress and rewards reset when you reload the page.

Torchkeep's Today screen: a campfire burning at a 34-day streak above the Morning Ritual, two of its three runes checked.

Keep a smaller version for difficult days.

Some days, ten pages is an unreasonable request. You can give each habit an ember version, such as reading one page, and log that for streak credit. Streak Freezes can cover missed days. If your streak ends, you can start another; your engraved runes stay in camp.

Tap the fire to try the completion animation.

Your habits decide your hero’s class.

Each habit contributes to a stat: Strength for exercise and physical care, Wisdom for learning, Heart for relationships, and Soul for reflection. Your mix of habits earns you a class, such as Ranger or Sage. It can change as your routines change.

strengthwisdomsoulheart
ClassRangercapable and clever

Give a lasting habit a permanent mark.

The cairn is a stack of stones in your camp. As you repeat a habit, its carving deepens until the rune is permanently engraved. You can see the stage of the carving without a countdown. A broken streak does not remove an engraving.

Cairn

Beyond the daily checklist

See where your everyday effort takes you.

A walk becomes a quest. A friend’s fire becomes a reason to check in. And the road from camp keeps giving you something to come back for.

01 / Quests

Give today a side quest.

Take the scenic route. Follow a spark of curiosity. Quests turn small things you do in real life into adventures for your hero, with XP and coins to bring back to camp.

  • Find your kind of challenge. Set your interests to help shape the quests you receive.
  • Make room for a bigger adventure. Browse daily, weekly and monthly quests, or use a reroll when one doesn’t fit.
The app’s Daily quest board with Take the scenic route, worth 40 XP and 10 coins, and Follow your curiosity, worth 30 XP and 8 coins. Each has an Invite party option.
The quest board in Torchkeep · example quests

02 / Companions

Keep a friend’s fire in sight.

Build your habits with a little company. Invite a friend, see the glow of their campfire, and send a spark of encouragement. Sometimes knowing someone else is showing up is enough to help you show up too.

  • A small sign of togetherness. See the days you both kept your fires lit.
  • Share at your own pace. Choose whether to share your fire. Your habit names, streak counts and XP stay private.
The Companions screen shows Mira and Ash with lit campfires and 18 and 9 days both fires were lit. Fern’s fire is private.
Companion fires in the app · fictional fellow travellers

03 / Party quests

“Want to do this one together?”

Turn a quest into a shared plan. Invite companions to join, do the challenge in real life, and mark it complete in the app. Your party’s card shows who has finished and who is still on the way.

  • Your effort counts. Earn the base reward when you finish your part.
  • A reason to cheer each other on. When everyone in the accepted party finishes, the group earns a bonus.
A shared Take the scenic route quest in the app. Rowan, Mira and Ash have joined the party; Mira has finished, while Rowan and Ash are still taking part.
One quest, three companions · example party in progress

04 / Exploration

There’s a story past the garden gate.

Your habits carry you along the Journey, from Shire Pastures into meadows, forests and the places beyond. Open a location, linger over its story, and discover the points of interest along the road.

  • Start somewhere ordinary. At The Front Gate, an old signpost and a traveller’s bell are waiting.
  • Bring your hero to the story. Explore places and make choices, with some paths opening as your hero grows.
The app’s expanded Journey card at The Front Gate in Shire Pastures, with the opening story and The Old Signpost available to explore.
The first stop on the Journey · actual opening location

Try Torchkeep

Your first quest starts with showing up.

Bring one habit you want to keep. Find your fire, your companions and your next adventure.
Torchkeep is out now on Android. On iPhone? Join the waitlist and we will tell you when it lands.

Get it on Google Play

The waitlist opens a short form. It takes about a minute, and we will only email you about Torchkeep on iOS.

Pricing, offline use and other questions →